Tomoya Aki, an otaku, has been obsessed with collecting anime and light novels for years, attaching himself to various series with captivating stories and characters. Now, he wants to have a chance of providing the same experience for others by creating his own game, but unfortunately, Tomoya cannot do this task by himself.
He successfully recruits childhood friend Eriri Spencer Sawamura to illustrate and literary elitist Utaha Kasumigaoka to write the script for his visual novel, while he directs. Super-group now in hand, Tomoya only needs an inspiration to base his project on, and luckily meets the beautiful, docile Megumi Katou, who he then models his main character after.
Using what knowledge he has, Tomoya creates a new doujin circle with hopes to touch the hearts of those who play their game. What he does not realize, is that to invoke these emotions, the creators have had to experience the same feelings in their own lives.
Fresh off finishing the first chapter of their visual novel, producer Tomoya Aki and his team at Blessing Software are brimming with hope – they’re determined to make this season's best game. But the road ahead is far from easy. One persistent hurdle? Megumi Katou just doesn't quite embody the vibrant heroine Tomoya envisioned, often fading into the background so much that even her teammates, Eriri Spencer Sawamura, Utaha Kasumigaoka, and Michiru Hyoudou, seem to forget she’s there. As Blessing Software races against deadlines and navigates constant revisions, they're about to discover the realities of a demanding industry and the challenges – and rewards – of working together as a team.
Tomoya Aki, a devoted visual novel fan, wants to make a game unlike any other. He sees Megumi Kato, a seemingly ordinary background character, as his ideal heroine. Racing against a deadline, Tomoya gathers his anime-loving friends to help him realize his vision. But disagreements about the main character create a compelling mix of creativity, friendship, and the power of imagination.
What is "Saekano: How to Raise a Boring Girlfriend" about?
Tomoya Aki, a devoted visual novel fan, wants to make a game unlike any other. He sees Megumi Kato, a seemingly ordinary background character, as his ideal heroine. Racing against a deadline, Tomoya gathers his anime-loving friends to help him realize his vision. But disagreements about the main character create a compelling mix of creativity, friendship, and the power of imagination.
When is the next episode of "Saekano: How to Raise a Boring Girlfriend"?
The series has officially Ended. There will be no new episodes. The last episode aired on June 23, 2017.
What sub-genres does "Saekano: How to Raise a Boring Girlfriend" belong to?
The Series has the following sub-genres: anime, based on light novel, computer game, ecchi, game development, harem, romance, school life.
What is the rating of "Saekano: How to Raise a Boring Girlfriend"?
The Series is rated 6.9/10 on IMDb (2,122 votes), 68% on TMDB (83 votes).
What language is "Saekano: How to Raise a Boring Girlfriend" in?
The Series is in JA.
Which country produced "Saekano: How to Raise a Boring Girlfriend"?
The Series was produced in JP.
Is there a trailer for "Saekano: How to Raise a Boring Girlfriend"?
Yes, a trailer is available.
When did the first season of "Saekano: How to Raise a Boring Girlfriend" premiere?
Season 1 premiered on January 16, 2015.
When did the second season of "Saekano: How to Raise a Boring Girlfriend" premiere?
Season 2 premiered on April 14, 2017.
What is the average episode length of "Saekano: How to Raise a Boring Girlfriend"?
The average episode length is 23 minutes.
×
💬Help us improve
NewMovieToWatch is currently in beta.
Share your feedback, report issues, or suggest new features.