After Kris breaks his parents' window and runs away, he tells inventor Sam Weatherfield what happened. Sam has Kris play a peculiar, colorful game called HOOMANIA. When Kris places his game piece on the board, he's magically transported inside, surrounded by life-sized animated characters like a whimsical Dodo Bird and gluttonous sluggards. These creatures, both helpful and obstructive, guide Kris on a journey to Mount Wisdom. Through this extraordinary adventure, Kris discovers what true wisdom really means.